Description
The Senior Game Engineer - Graphics will build and maintain production-quality gameplay systems, rendering workflows, and tools in C++ on Unreal Engine 5. The role owns rendering systems including lighting, materials, particles, post-processing, shadows, and graphics scalability; collaborates with artists on stylized rendering, shaders, VFX, cameras, and visual systems; and optimizes performance across CPU, GPU, memory, and platforms. The position is eligible for a Seattle-based base pay range of $160,000 to $240,000 USD, with varying pay based on geographic location, and may be remote.
