Description
BULKHEAD is hiring a Senior Gameplay Engineer specializing in Unreal Engine to develop high-performance, scalable, and maintainable code for a popular first-person shooter. The role focuses on multiplayer networking, debugging and optimization, collaboration with designers and artists, and mentoring other engineers. Candidates must have strong C++ and Unreal Engine experience, deep multiplayer networking knowledge, and a track record of shipping commercial multiplayer games. The position is a 12-month fixed-term, fully remote contract for candidates based in the United Kingdom or European Union.
