Description
NVIDIA is hiring a GPU Simulation Engineer to develop and improve simulation infrastructure for multi-die and distributed GPU architectures. The role involves C++ and SystemC/TLM development, scheduling, concurrency, communication, synchronization, debugging, and technical leadership for APIs, design reviews, documentation, and reusable modeling practices. Candidates need a bachelor’s degree or equivalent experience in a relevant engineering or computer science field and at least 12 years of relevant experience. The base salary is 184,000–287,500 USD for Level 4 and 224,000–356,500 USD for Level 5, with equity and benefits; applications were accepted through September 27, 2026.
