Description
A Senior Graphics Engineer will join a game engine team to develop and optimize high-performance C++ systems for a proprietary engine, focusing on real-time rendering, scalable graphics features, engine components, tools, and graphics pipelines across platforms and performance tiers, especially mobile. The role includes GPU and CPU profiling, rendering optimization, code quality, mentoring, and collaboration with gameplay engineers, artists, and designers. Candidates need expert C++, experience shipping large-scale 3D games across multiple platforms, knowledge of game engines and content pipelines, modern rendering pipelines, Vulkan and Metal, GPU profiling tools, and at least six years of game-industry experience.
