Description
Cloud Chamber is hiring a Senior Graphics Programmer to develop rendering technologies, modify core shaders, integrate third-party solutions, optimize rendering performance, create content-production tools and pipelines, debug visual and performance issues, and mentor junior programmers. The role requires a bachelor’s degree in computer science or a related discipline, at least five years of industry or related experience, experience shipping an AAA console or PC game, prior senior graphics or rendering programming experience, strong C/C++ and 3D math skills, and experience with modern GPUs and low-level graphics APIs. Unreal Engine familiarity is desired, and French proficiency is required for candidates located in Quebec.
