Description
Virtuos is hiring a Level Designer to partner with game designers and own maps from paper design through scripting, iteration, debugging, optimization, and delivery. The role focuses on multiplayer balance, pacing, NPC movement, mobile readability, playtesting, documentation, QA collaboration, and art coordination, while also mentoring other designers. Candidates need at least five years of level design experience, a shipped full-cycle title, mobile-level design experience, competitive multiplayer map experience, Unity and C# proficiency, and Mandarin Chinese for daily client work.
