Description
Apple Ray is hiring a Senior / Staff Software Engineer to design and build core components of its unified data and machine learning platform using open-source Ray. The role focuses on distributed runtimes, orchestration, APIs, GPU and CPU cluster performance, fault tolerance, autoscaling, observability, and reliability for large-scale model training, tuning, and inference. The engineer will collaborate with ML teams and contribute to Ray and related tools, requiring extensive distributed systems experience, strong systems programming skills, and a background in machine learning workflows.
