Description
Electronic Arts is hiring a Senior Rendering Software Engineer for its American Football games. The role focuses on developing advanced rendering features, engine components, and tools; researching and implementing real-time ray tracing, global illumination, advanced lighting, and physically-based rendering; collaborating with artists and technical teams; optimizing multi-platform rendering pipelines; and integrating modern graphics APIs and hardware capabilities. The position requires 7+ years of professional software development experience, including 5+ years building or evolving real-time rendering engines, and is based in a hybrid onsite arrangement in Victoria, British Columbia, Canada, or Madrid, Spain.
