Description
DNEG is hiring a Senior Software Developer – Maya to build artist-facing and backend tools that extend Autodesk Maya and streamline VFX and digital-environment workflows. The role focuses on HOM development, with HDK as needed, and requires integrating tools into CG pipelines while maintaining usability and strong documentation. The position requires a degree in computer science or engineering or equivalent experience, Maya plugin development, mel/maya.cmds and Maya API experience, Python or C++, VFX workflow knowledge, Linux development, and team-based source control. Machine learning, AI, Agile, testing, DCC tools, build systems, and team leadership experience are preferred.
