Description
Electronic Arts is hiring a Senior Software Engineer for its Frostbite Architecture team. The role is temporary and intern-level, with work locations in Redwood City, California, United States, and Melbourne, Australia, and a remote work model. Responsibilities include designing and architecting engine solutions, developing and testing performant code, documenting technical decisions, and mentoring engineers. The position requires 10+ years of C++ experience, software design expertise, systems engineering or engine tooling experience, enterprise Agile software delivery experience, strong programming fundamentals, and game-industry or game-engine experience.
