Description
Halon Entertainment is hiring senior software engineers for its fully remote platform team, which builds and maintains artist-facing pipeline tools for film, games, advertising, and virtual production. The role covers web, desktop, and Unreal interfaces; Python integrations with Maya, Unreal, and Nuke; Perforce and AYON-based pipeline work; AI-assisted tooling; and full lifecycle ownership. Candidates need strong computer-science and software-engineering foundations, professional Python experience, depth in a systems language or low-level engineering, UI/UX and frontend skills, strong English communication, autonomy, and a user-centered approach. Experience with VFX or animation pipelines, DCC tools, AYON/OpenPype, and Perforce or Git at scale is preferred.
