Description
Regulus is hiring a Senior Rust / GPU Software Engineer to design and build real-time GNSS and SDR signal-processing software for embedded GPU platforms. The role involves converting research algorithms into production code, writing and tuning GPU kernels, maintaining build and testing infrastructure, and collaborating with hardware, research, and product teams. Candidates need at least five years of production software experience, strong C++ or Rust skills, and either production GPU kernel experience or experience building complex systems from scratch.
