Description
NVIDIA is hiring a Software Engineer to build and operate production software and operational tooling for large-scale bare-metal GPU infrastructure. The role covers automation for provisioning, hardware validation, firmware and software upgrades, repair, cluster lifecycle management, BMC and Redfish monitoring, NVIDIA NVL72 and BlueField-3 or later DPU systems, failure diagnosis, incident response, root-cause analysis, and safe production handoffs. Candidates need at least five years of production infrastructure software or operations experience, strong Go or Python skills, direct experience with NVIDIA GPU hardware and DPU systems, and a BS/MS in Computer Science or equivalent practical experience. The base salary range is 152,000 USD to 241,500 USD for Level 3 and 184,000 USD to 287,500 USD for Level 4, with equity and benefits; applications were accepted until October 3, 2026.
