Description
NVIDIA is hiring a Software Engineer to research, develop, benchmark, and optimize GPU algorithms for large-scale vector search, databases, and machine learning. The role focuses on unstructured data processing libraries such as cuVS and cuML, including vector preprocessing, indexing, search, clustering, and visualization. Candidates will work in C++, CUDA, and Python, contribute to open-source projects, and collaborate with a multi-functional engineering team. The position requires a relevant advanced degree or equivalent experience, at least 8 years of C++ programming experience, and strong algorithms, mathematics, software development, and analytical skills. The base salary range is 184,000 USD to 287,500 USD, with equity and benefits, and applications were accepted until September 12, 2026.
