Description
NVIDIA is hiring a System Engineer to develop, validate, release, and maintain software for neural graphics and reconstruction, including SDKs, APIs, libraries, and open-source projects such as GSplat. The role involves influencing software architecture, validation strategy, and technical roadmaps while requiring a master's degree or equivalent experience, at least five years of practical experience, and expertise in Python, C++, distributed systems, and software engineering practices. The base salary is 184,000 USD to 287,500 USD for Level 4 and 224,000 USD to 356,500 USD for Level 5, with equity and benefits available.
