Description
The Senior Systems Designer will drive complex online multiplayer game features, focusing on player growth, rewards, and economy systems. The role partners with cross-functional teams, communicates design intent and specifications, works in Unreal Engine, iterates on features, mentors peers, and contributes to broader game quality. Candidates should have proven experience with multiplayer gameplay, reward loops, systemic content, economy modeling, and quantitative analysis, along with Unreal Engine and Blueprint expertise; C++ or C# experience is a plus. The position is full-time, with California base pay of $112,700–$166,820 per year and hybrid work arrangements.
