Description
Lighthouse Games is hiring a Senior Technical Material/Shader Artist in Leamington Spa to create high-quality materials and shaders for a real-time AAA game. The role focuses on developing Unreal Engine Master Materials, shader systems, reusable material functions, scalable material pipelines, and performance-optimized shader content, while collaborating with art leadership, artists, technical artists, and render engineers. Candidates need strong experience with real-time materials and shaders in Unreal Engine, advanced knowledge of the Material Editor, PBR workflows, lighting, texture authoring, and shader performance, plus proficiency with Substance Designer and Substance Painter.
