Description
NVIDIA is hiring an Emulation & Prototyping Engineer to build and optimize RTL-based FPGA and hardware emulation environments for next-generation GPUs, SOCs, NICs, and switches. The role covers RTL partitioning, synthesis, place-and-route, emulator compilation, bitstream generation, DV testbench development, hardware bring-up, debugging, scalable validation infrastructure, and pre-silicon software validation. Candidates need a BS/MS or equivalent experience in electrical or computer engineering, at least five years of FPGA prototyping or hardware emulation experience, and hands-on expertise with emulation platforms, C/C++ testbenches, DPI/PLI/SystemC interfaces, and industry protocols.
