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Silicon Validation Software Engineer - GPU IP Validation and Integration at Apple

Department: Hardware

Compensation · Listed in posting

$129,300 – $194,700

Location
Cupertino, California
Level
not_specified
Posted

Description

The role develops graphics validation software and integrates it into a system-level test environment for Apple’s next-generation SoC. Responsibilities include writing shaders that stress GPU pipelines and memory subsystems, using GPU drivers and firmware APIs, understanding GPU memory hierarchies, and debugging software and hardware issues. The position requires a bachelor’s degree in electrical engineering, computer engineering, or a related field, with preferred experience in graphics, OpenGL, CUDA, C/C++, Python, and SoC validation.

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