Summary from listing
The Software Architect will design and guide software architecture for Unity-based XR applications, including Oculus Rift, HoloLens 2, iPad, Android, and Windows platforms. The role covers technical roadmaps, complex architecture and design documents, cloud-based continuous delivery and microservices, digital twin visualization with IoT systems, REST and web services, testing, stakeholder communication, and mentoring development teams. Candidates need a bachelor's or master's degree in Computer Science and Engineering or equivalent, at least 10 years of software development experience, and 2–3 years as a Unity 3D architect.
