Description
Electronic Arts is hiring a Software Developer for its Montreal-based Battlefield team. The role is hybrid and involves understanding technical changes, debugging and diagnosing issues across projects and code branches, building tools to improve workflows, and collaborating with engineers, production, technical directors, and QA to maintain development stability. The position reports to a Development Director in Montreal and works closely with a build systems team in Europe. Candidates need at least four years of experience, knowledge of C#, CI solutions, Perforce, and build systems, and familiarity with C++, Azure, JavaScript, and Jenkins is a bonus.
