Description
Electronic Arts is hiring a Software Engineer for EA Studios - Mobile Korea, reporting to the development director of EA Korea Studio. The role is based in Orlando, Florida, with a hybrid work schedule, and focuses on designing, implementing, deploying, and maintaining server-side features for a real-time scalable game. Responsibilities include ensuring back-end service stability, investigating live-environment issues, operating a large-scale Kubernetes cluster across multiple countries, developing RESTful API servers, and implementing game content features. The position requires at least five years of related experience, proficiency in Korean, TypeScript, and JavaScript, familiarity with microservices, gRPC, and RESTful APIs, experience with NoSQL or RDBMS, and experience developing in a Linux environment.
