Description
Electronic Arts is hiring a temporary 12-month Software Engineer for its Development and Release Engineering team in Vancouver, British Columbia, Canada. The hybrid role serves as a technical liaison to development teams, addressing build issues and improving CI automation. Responsibilities include designing and maintaining Jenkins pipelines, monitoring automation systems, resolving performance bottlenecks, managing virtual infrastructure and VMs or containers, and maintaining the product backlog. Candidates need at least three years of software development or related experience, proficiency in software engineering and debugging, and experience with CI automation, scripting, and source-control systems.
