Description
Iconic is hiring a Software Engineer to build production systems for digital actors and interactive worlds. The role spans gameplay systems, AI integrations, runtime infrastructure, developer tools, and product features, with collaboration across engineering, research, design, and art. Candidates should have strong software engineering fundamentals, experience shipping production software, cross-language and systems comfort, problem-solving ability, and interest in AI, games, simulation, or emergent systems. The position is hybrid, based in London, and offers competitive salary, equity, private healthcare, and 25 days of annual leave plus bank holidays.
