Description
Mojang Studios is hiring a Software Engineer in Redmond to enhance the Minecraft content framework and game content pipeline. The role involves extending and refactoring the engine, building pipeline services and core asset-loading systems, translating source material into game-ready assets, and debugging complex issues. Candidates need a bachelor's degree in computer science or a related technical field plus at least two years of technical engineering experience, or equivalent experience; C++ experience is preferred. The typical U.S. base pay range is USD 102,100–202,200 per year, with higher ranges for the San Francisco Bay Area and New York City metropolitan areas.
