Description
NVIDIA is hiring a Software Engineer for its Video/Multimedia Architecture & Algorithms team to build and optimize core NVENC and NVDEC software components using modern C++ and Python. The role involves implementing SDK and codec-stack improvements, profiling and optimizing critical paths, supporting CUDA and GPU work, and guiding research code through to shipping releases. The engineer will also review code, mentor non-software engineers, and maintain team libraries and tools. The position is hybrid, requiring four days per week in the office, and requires a relevant bachelor’s or master’s degree, at least two years of relevant experience, and strong C++ and Python skills.
