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Software Engineer, Robotics Simulation at Bedrock Robotics

Department: Engineering

Setup
Hybrid
Location
New York, New York
Level
senior
Posted

Description

Bedrock Robotics is hiring a Software Engineer to build and scale high-fidelity simulation environments for autonomous construction machines. The role develops simulation systems supporting machine-learning-based autonomy, evaluation, safety validation, terrain deformation, scene generation, and neural rendering, while improving realism and performance. Candidates should have an engineering, mathematics, physics, or computer science background, at least four years of software engineering experience building production-quality C++ systems, and at least two years of experience with 3D engines or simulation frameworks.

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