Description
Ineffable is hiring a Simulated Universes Engineer to build, maintain, and scale simulated environments for reinforcement-learning research. The role involves creating engineering foundations for worlds, translating research blueprints into functional environments, supporting fast iterative research cycles, and scaling systems using parallelism and state-of-the-art hardware. Candidates should have experience with large-scale simulations, distributed MMO-like systems, physics engines, GPU-accelerated frameworks, and low-level languages such as Rust, C, or C++.
