Description
Apple is hiring a Software Engineer to join its UI Rendering team and contribute to Core Animation, compositing, and graphics rendering systems across iPhone, iPad, Mac, Apple TV, and Apple Watch. The role involves implementing and debugging rendering features, collaborating with designers, Metal, GPU, and display teams, optimizing performance and power efficiency, and developing tools that accelerate design-to-production workflows. The position requires a computer science or related degree or equivalent practical experience, at least three years of software development experience, one year of real-time rendering and computer graphics experience, and strong C/C++ and systems-debugging skills.
