Description
NVIDIA is hiring a Software Engineer Intern for its communication libraries and network software team. The intern will design, implement, and maintain optimized communication runtimes and system software for heterogeneous GPU clusters, contribute to MPI/OpenSHMEM specifications, and develop proof-of-concepts for programming models and hardware extensions. The role requires a Ph.D. in computer engineering, computer science, or electrical engineering, strong C/C++ and Linux skills, and experience with parallel programming interfaces and communication runtimes.
