Description
Meta's Codec Avatars lab is hiring a Senior Graphics Engineer to develop and optimize a modern, low-level Vulkan rendering engine. The role focuses on GPU and CPU performance, multi-GPU and multithreaded XR rendering, advanced techniques such as ray tracing and deferred shading, display-quality rendering, integration with research systems, bug fixing, tooling, cross-platform support, and documentation. The position is remote with an option to work from the Pittsburgh office.
