Description
Gcore is hiring a Software Engineer to design and build a managed Slurm service on Kubernetes. The role involves writing production-grade Go code, developing scheduling and orchestration capabilities for GPU-intensive and distributed workloads, and implementing observability and automated remediation for GPU, node, network, and control-plane failures. Candidates need hands-on production Slurm experience, strong Go and Kubernetes operator expertise, and experience diagnosing performance and reliability issues across GPU, scheduler, hardware, network, and storage systems.
