Description
Nintendo Technology Development is hiring a Display Driver Engineer to architect, design, and implement display driver stacks for current and future gaming products. The role develops display software compliant with standards such as HDMI, DSI, DisplayPort, and EDID; researches technologies for gaming consoles; and requires 5+ years of related experience, C/C++ and multithreaded software expertise, and a degree in computer, computer science, or electrical engineering. The position is onsite in Redmond, Washington, with a base pay range of $145,150 to $261,200 USD, potential discretionary performance bonus, and medical, dental, vision, 401(k), and paid time off benefits.
