Description
Code Metal is hiring a Physics Engine Programmer to architect and implement the core C++ runtime for a large-scale, interactive wargaming platform. The role owns entity-component-system architecture, data-oriented storage, simulation scheduling, concurrency, deterministic execution, memory optimization, spatial queries, model integration, checkpointing, networked simulation, and performance engineering. Candidates need extensive C++ experience, significant commercial game or engine development experience, and experience shipping a real-time product; defense experience is not required. The position offers flexible hybrid or remote work, health care with 100% premium coverage, a 401(k) match, paid time off, and relocation assistance.
