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Staff Physics Engine Programmer, C++ (Modeling & Simulation) at Code Metal

Department: Modeling & Simulation

Setup
Remote, Hybrid
Type
Full-time
Level
staff+
Posted

Description

Code Metal is hiring a Physics Engine Programmer to architect and implement the core C++ runtime for a large-scale, interactive wargaming platform. The role owns entity-component-system architecture, data-oriented storage, simulation scheduling, concurrency, deterministic execution, memory optimization, spatial queries, model integration, checkpointing, networked simulation, and performance engineering. Candidates need extensive C++ experience, significant commercial game or engine development experience, and experience shipping a real-time product; defense experience is not required. The position offers flexible hybrid or remote work, health care with 100% premium coverage, a 401(k) match, paid time off, and relocation assistance.

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