Description
The System Software Engineer - AI will bridge high-level AI frameworks and low-level system software by designing communication and execution primitives for large-scale AI models across thousands of GPUs. The role focuses on distributed training and inference performance, software-hardware interface analysis, and benchmarking on multi-node clusters. It requires strong C++ and Python, systems programming knowledge, Linux development, and preferably GPU programming, distributed AI frameworks, and cluster orchestration experience. The position is hybrid in Palo Alto or Charlottesville, Virginia, with a target base salary of $140,000-$200,000 per year plus equity, benefits, and a 401(k).
