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Systems Software Engineer at Electronic Arts

Department: EA Studios - SPORTS

Language

Compensation

CA$0/yr

Setup
Hybrid
Location
Vancouver, British Columbia
Type
Full-time
Level
mid
Added to Metaintro

Description

Electronic Arts is hiring a Systems Software Engineer for its Advanced Technology Group to support an unannounced AAA EA SPORTS product. The role focuses on integrating, developing, debugging, and optimizing core technologies and features across a large codebase, with responsibilities including memory and load-time optimization, performance debugging, automation, tooling, and collaboration with game, art, and engine teams. Candidates should have at least three years of C++ development experience, knowledge of software architecture and memory management, and experience with profiling, build systems, pipelines, source control, multi-compiler and multi-architecture codebases, and multiple programming languages.

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