Description
Electronic Arts is hiring a Systems Software Engineer for EA SPORTS FC in Vancouver, British Columbia, Canada. The role focuses on improving primary game and shared-engine systems, performance, memory budgets, tooling, workflows, and collaborative development. Responsibilities include technical design, implementation, performance and memory profiling, and contributions to core EA technologies. The position requires C++ experience, parallel programming, resource management, hardware architecture, engine development, embedded systems, and performance-profiling experience, along with at least five years of programming experience. It is a hybrid role with three days per week in the EAV Studio in Burnaby, and compensation is CAD 122,300–170,700.
