Description
Ubisoft Montréal is hiring a Technical Animation Director to lead the development of scalable, high-performance animation systems for an ambitious multiplayer experience in Unreal Engine. The role involves building animation pipelines, developing MotionBuilder scripts with Python, supporting procedural animation and full-body inverse kinematics, enabling character customization, documenting workflows, and guiding technical animators and animation teams. Candidates should have experience in technical animation, animation systems, programming, live multiplayer games, Unreal Engine, 3D software, scripting languages, motion capture, state machines, and production tools.
