Description
Epic Games is hiring a Technical Animator to work on Rocket League, focusing on expressive character movement, rigging, animation, Unreal Engine 5 asset setup, and Python tooling. The role collaborates with artists, modelers, animators, and gameplay engineers to improve models, movements, pipelines, and tools, and may contribute to high-profile trailers and other IP projects. Candidates need extensive Maya character rigging experience, a relevant portfolio, animation principles knowledge, Unreal Engine 5 pipeline familiarity, and experience developing character pipelines and tools. The position is open to multiple locations across the United States, including California, New York City, and Washington.
