Description
Lucky Logic is hiring a Technical Animator to work with Technical Art, Art, and Gameplay teams on in-game animation implementation, optimization, maintenance, debugging, asset requirements, and animation systems and tools. The role involves prototyping gameplay mechanics, updating animation assets with Maya, MotionBuilder, or Python batch tools, participating in motion capture sessions, and maintaining animation workflows and engine structures. Candidates should have strong Unreal and MetaHumans knowledge, experience with major game engines, animation systems and graph techniques, motion capture experience, and basic coding or scripting skills.

