Description
Ubisoft is seeking a Technical Animator to specialize in character workflow and tool development. This role involves integrating character assets and cinematics into the game engine, designing and testing character rigs, researching industry-standard animation software, collaborating with various teams to ensure efficient pipeline operations, and developing progressive techniques to overcome character and animation challenges. The ideal candidate will possess solid technical animation experience, expertise in rigging and skinning, a good understanding of animation principles and anatomy, and proficiency in industry-standard tools such as Motion Builder, 3ds Max, and Photoshop. They should also demonstrate excellent problem-solving skills, independence, efficiency, and a commitment to continuous improvement.
