Description
d3t is seeking a Technical Artist for a 12-month fixed-term contract, with potential for extension. This hybrid role involves establishing and maintaining project art pipelines, supporting the art and animation teams, assisting with in-house toolset creation, ensuring performance optimization, and collaborating with artists to enhance in-game asset performance. The ideal candidate will have strong technical skills in Maya or 3DS Max, Python proficiency, and a deep understanding of modern rendering techniques.
