Description
Forgotten Empires is seeking a Technical Designer to use Unreal Engine 5 knowledge to design gameplay, narrative, and mechanical elements, lead implementation through Blueprint scripting and Sequencer, and collaborate with design leaders. The role requires at least two years of game design experience, two years of UE Blueprint experience, prototype creation, strong communication, documentation, and the ability to meet production constraints. It is a full-time B2B contractor position, remote within Europe or the United Kingdom, with EU time zones required.
