Description
The employer is seeking a Technical Artist or UI Artist to create and implement Figma-based UI prefabs in Unity, manage game assets, organize Unity Game Objects, maintain fonts and atlases, and troubleshoot UI issues. The role does not involve creating new designs in Figma or Photoshop, nor does it include coding or scripting. Candidates should have a technical background, familiarity with Unity and Figma, basic animation knowledge, and experience with prefabs; familiarity with Photoshop, Adobe Animate, and documentation is a plus. Benefits include medical care, flexible working hours, and learning opportunities.
