Description
The role develops and maintains game UI modules, including menus, HUDs, and other user-facing interfaces. Responsibilities include reviewing design documents, defining UI features, implementing and optimizing C++ code, prototyping interactions, integrating animations and audio, developing testing tools, and collaborating with designers, artists, and programmers. The position requires a bachelor's degree in a relevant field and at least five years of C++ programming experience in video games, embedded systems, or a related field.
