Description
Tripledot Studios is hiring a Unity Software Engineer for its Ludios studio to implement gameplay features, develop new titles and live-operations systems, optimize performance on iOS and Android, design maintainable architecture, review code, and write unit tests. The role requires at least five years of Unity and C# programming experience, strong architectural and object-oriented design skills, and familiarity with Unity UI, profiling tools, Git, and existing codebases. The position follows a hybrid schedule with office work Monday through Thursday and 20 fully remote days per year, and includes BPJS Health, BPJS Social, health insurance, and other employee benefits.
