Skip to main content

Unreal Engine Visual Effects Artist at ROCKFISH Games

Language
Location
Hamburg
Level
not_specified
Posted

Description

The role is responsible for designing and implementing high-quality visual effects in a game, collaborating with designers, artists, and engineers, optimizing effects and assets for performance, and using Unreal Engine’s Niagara system, scripting, materials, and Blueprints. The position requires professional Unreal Engine experience, strong Niagara and material skills, knowledge of Blueprints and HLSL/GLSL, and proficiency in German.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation