Description
Ubisoft is hiring a UI Artist in Montréal to design and produce game interface visual elements, including menus, typography, iconography, color palettes, heads-up displays, mockups, animatics, prototypes, and interface assets. The role involves transforming 3D models into 2D elements, applying typography and color theory, collaborating with art direction, user experience, and UI technical art teams, optimizing assets for game engines, supporting localization and accessibility, and maintaining visual consistency across platforms and resolutions.
