Description
Scopely is hiring a UX Designer for a real-world mobile game. The role leads UX design from concept through implementation for one or more player-facing experiences, covering UX flows, wireframes, UI design, mockups, prototypes, and design documentation. The designer collaborates with engineers, product managers, user researchers, artists, and other stakeholders, participates in feature planning and brainstorming, and communicates design intent through wireframes and specifications. The position requires at least three years of UX/UI design experience, a mobile interaction-design portfolio, Figma and prototyping skills, mobile or game development experience, and fluent Japanese; English proficiency is welcome. The role requires in-office attendance three days per week on Tuesdays, Wednesdays, and Thursdays.
