Description
The employer is hiring a full-time, remote Video Game Developer to build, iterate, and maintain game projects using Unity and Godot. The role involves translating design concepts into gameplay systems and mechanics, developing features from prototype through delivery, debugging and optimizing builds, documenting architecture, and collaborating with designers and artists. Candidates need professional or portfolio experience developing games in both Unity and Godot, strong C# and GDScript or C# experience, shipped projects or strong portfolios, and knowledge of game architecture, Git, debugging, and technical communication.
